Tuesday, 19 February 2013

Adventures in the Forgotten Realms!

So, After looking at the Voting... Sci and I have decided that we're going to go with Neverwinter Nights 2 for our Combo-Platter Let's Play.  I've scrounged about a bit, and have managed to put together a list of three possible campaigns for us to try out.
Sci - Oh boy NVN2. The biiiig advantage here is it uses the 3.5 ruleset, which is may favorite iteration of D&D mainly because I know how to build practically aaanything with it. By adding a few mods to fill the game with new classes and prestige classes, we get a TON of character options to play around with.

1) Storm of Zehir
-The Second Expansion for Neverwinter Nights 2.  One of the Better Expansions for NWN 2, the campaign is mainly set in Chult, a rarely seen part of Faerun.  The Campign focuses a lot more on exploration than the other options here, and has the unique option of allowing us to use *4* player characters, Two for Each LPer.
Sci - This is the option with the most flexibility, since we can mess around with the system and the scenario the most. We'll be able to open up character suggestions to you the viewers, letting you help us create a party of brave fools lost in Chult. Also, since its an official scenario, it might be less buggy.

2) Pool of Radiance
-This is a import of the legendary Pool of Radiance adventure into Neverwinter Nights 2.  I'm not quite sure what to expect, other than it will have some good old fashioned Dungeon Crawling.
Sci - Ah, a classic dungeon crawl. Possibly the least open to suggestions, since dungeons tend not to be fountains of moral or tactical options, but also the simplest option, good for spectacle.

3) The Last of the Dana'an / The Dana'an Unvanquished
-A Two part Campaign in a low magic world, that is focused around more tactical and organic world.  It has a mix of Linear and Free-Form stuff, and Actions will effect how the story goes a lot more than words.
Sci - I've always been wary of attempts to make 3.5 'low-magic', because the result is usually ill-balanced, but with only the two of us to worry about, it's hardly going to hurt too badly if we snap the game over our knees (or get snapped). A slightly more hardcore, Witcher-y experience might be the most indepth of the given options, but would require more care.

So, Which one would you prefer to see?


  1. I'll follow what appears to be the popular trend and go with Zehir. I'm curious as to what you'll do with the trading mini game.

  2. Zehir. I never played in NWN2 and my relationship with RPGs is tsundere.

  3. While they all sound interesting, Zehir.