Welcome back, friends, as I embark once more on an adventure in the story of Latooni Subota, a young woman who's fancy on the outside, but ugly on the inside. I apologise once more for taking several months out to do the exact same thing in the prequel to this game, it just seemed like the thing to do.
Tuesday, 17 July 2012
Friday, 13 April 2012
What I've been doing instead of my LP
Mainly? Playing Fallout 3 again, this time with two mods: Fallout Wanderers Edition to up the damage of weapons, add the need to sleep and eat, make healing harder, add a bunch of new items, and generally make the game a grittier and more involving experience; and Martigens Mutant Mod, which adds a bunch of new monsters, adds variety to the existing monsters, and delevels the spawns so you can be fighting Super Mutant Behemoths and Deathclaws by level 5. Its like playing a new game at times, and I'm taking the oppurtunity to explore the Capitol Wasteland in depth, going to every location to experience the game without the pressures of the main storyline or the other quests. I only do quests to get loot or challenge myself, I don't feel pressured to do them just because (and frankly with the mods? Sometimes wandering the wastes can be even more challenging than the scripted layout of most of the quest locations.).
Other than that? Playing another Super Robot Wars game, this time only with a menu translation so 90% of the text is just gibberish and I just have to guess at whats happening from the icons flying around the map. It was one of the harder and more frustrating ones, so it took longer to play through despite its small stage count, but it was strangely satisfiying to work with these under-powered units against the enemy.
I'll get back to New Vegas soon. One more super mutant camp....One more abandoned vault....
Other than that? Playing another Super Robot Wars game, this time only with a menu translation so 90% of the text is just gibberish and I just have to guess at whats happening from the icons flying around the map. It was one of the harder and more frustrating ones, so it took longer to play through despite its small stage count, but it was strangely satisfiying to work with these under-powered units against the enemy.
I'll get back to New Vegas soon. One more super mutant camp....One more abandoned vault....
Thursday, 22 March 2012
Memoirs of a New Vegas Bitch, Part 16
This update starts with some hilarity and then descends into wordswordswordswordswordswordswordswordswordswordswords. So I won't feel insulted if you skip over most of it, but I felt I had to give the 'full deal'. This is one of the more annoying parts of the game, so at least the tone isn't inconsistent.
Thursday, 8 March 2012
Memoirs of a New Vegas Bitch, Part 15
This session wasn't the most productive, but it was kinda cathartic, and I'd like to think it resulted in us seeing some useful possibilities if nothing else.
Sunday, 4 March 2012
Memoirs of a New Vegas Bitch, Part 14
Fallout is designed in an old-school style, where multiple ways to deal with a situation are both implemented and expected. However, this can sometimes clash with modern design sensibilities, where scripting is considered quite important to make things run smoothly. The result is situations that can go wildly off script, yet still work out in the end.
Apologies if theres any problems with the images, I had to use something other than Steams hosting because I messed up.
Apologies if theres any problems with the images, I had to use something other than Steams hosting because I messed up.
Friday, 24 February 2012
Memoirs of a New Vegas Bitch, Part 13
We continue our journey through the New Vegas casino families, with a few hiccups along the way.
Saturday, 18 February 2012
Memoirs of a New Vegas Bitch, Part 12
Time to get to work. Vegas isn't going to rule itself you know. And excuse me if I get a bit metagamey at times, to speed things along.
Monday, 13 February 2012
Memoirs of a New Vegas Bitch, Part 11
And this time, we finally get through the games first 'act', and onto the main meat of things. Well, if you're following the main storyline at least, theres nothing stopping you depopulating the Mojave Wasteland before you ever set foot in Vegas itself. But since we're LPing rather than playing the game straight, I figure we'll stick to the main quest, at least until a fun opportunity comes up.
Monday, 6 February 2012
Memoirs of a New Vegas Bitch, Part 10
I follow up one shopping-based update with one thats 90% talking. Its good talking though, just a little expository. Then again, without voice it might not be the same for you guys. I'll try to keep it snappy.
Tuesday, 31 January 2012
Memoirs of a New Vegas Bitch, Part 9
A more boring update. In fact, I'd almost call it a shopping trip update, which is rarely that enthralling, but since I didn't really buy anything, we can consider it more foreshadowing, or something.
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